### Design beautiful particle effects, export anywhere

Pixel Particle Studio Pro is a **browser-based particle VFX editor** built for game developers. Sketch a look in seconds by picking a preset and tweaking physics — then export an engine-ready package, a universal JSON config, or a frame-by-frame sprite sheet.

**42 hand-tuned presets** are included, from Fire and Lightning to a Strange Portal, Magic Circles, Sword Storms and more. Every effect is fully editable: emission shape, velocity, gravity, spin, color gradients, twinkle pulses, pixelation — all in real time with a live canvas preview.

### Export formats

- **Universal particle JSON** — a platform-agnostic `pixel-particle-universal` spec you can parse in any engine or framework
- **Frame animation (Sprite Sheet)** — PNG atlas or PNG sequence with metadata, for any engine or framework
- **Engine demo packages** — one-click download of ready-to-run demo projects for:

| Engine | What you get |
|---|---|
| Godot 4.x | A complete `project.godot` with a runnable particle scene |
| Cocos Creator 3.8.x | A full project with a loader component bound to the scene |
| RPG Maker MZ | A working project with the PixelParticleSystem plugin + sample map event |
| Unity 6 | `ParticleLoader.unitypackage` + sample scene |

### Feature highlights

- 🎨 **42 built-in presets** — fire, explosions, portals, magic circles, rain, snow, tornadoes and more
- 🖌️ **Draw your own shape** — built-in pixel paint board, or upload any PNG as a spawn texture
- 🫧 **Texture tinting & pixelation** — colorize textures with solid/gradient/radial modes, and pixelate on export
- 🌍 **Real-time physics** — emission shapes (point/ring/disc/ellipse), radial & tangential acceleration, spin, gravity, size/alpha pulses
- ⚡ **Performance-aware** — shared tint masks and size caching keep 1000+ particles smooth

### Quick start (on this page)

1. Press **Play** to open the studio
2. Pick a preset on the left, or tweak parameters on the right
3. Export from the bottom-right panel: universal JSON, sprite sheet, or an engine demo package

### Controls

| Action | Input |
|---|---|
| Move emitter | Left-drag on canvas |
| Zoom | Mouse wheel |
| Pan | Right-drag |
| Reset view | Double-click |

Made for game developers who want gold-standard particle effects without reinventing the VFX pipeline.

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